| CPC G07F 17/3213 (2013.01) [G07F 17/3209 (2013.01); G07F 17/3225 (2013.01); G07F 17/3246 (2013.01); G07F 17/3251 (2013.01); G07F 17/34 (2013.01)] | 20 Claims |

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1. A gaming system comprising a processor configured to execute instructions stored on a memory, which, when executed, cause the processor to:
retrieve a dynamic reel strip comprising a plurality of reel strip positions, the plurality of reel strip positions including a plurality of fixed symbol positions and a dynamic symbol position for providing a dynamically selected symbol therein, the plurality of fixed symbol positions each including a fixed symbol provided therein;
generate an output of a random number generator (RNG);
perform a lookup of one or more of the fixed symbol positions on the dynamic reel strip using the RNG output to identify a first fixed symbol position from the plurality of fixed symbol positions;
assign, based on the lookup, the dynamically selected symbol for the dynamic symbol position, wherein the dynamically selected symbol is one of a first symbol provided in the first fixed symbol position and a second symbol that is not otherwise provided on the dynamic reel strip; and
populate the dynamic symbol position with the dynamically selected symbol.
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