US 12,236,512 B2
Avatar call on an eyewear device
Lien Le Hong Tran, Santa Monica, CA (US); Matthew Saunders, Toronto (CA); Daria Skrypnyk, Kyiv (UA); and Ilteris Kaan Canberk, Marina Del Rey, CA (US)
Assigned to Snap Inc., Santa Monica, CA (US)
Filed by Snap Inc., Santa Monica, CA (US)
Filed on Aug. 23, 2022, as Appl. No. 17/893,696.
Prior Publication US 2024/0070950 A1, Feb. 29, 2024
Int. Cl. G06T 19/00 (2011.01); G06F 3/01 (2006.01); G06F 3/0346 (2013.01); G06T 13/40 (2011.01); G10L 25/78 (2013.01); H04L 65/1069 (2022.01)
CPC G06T 13/40 (2013.01) [G06F 3/012 (2013.01); G06F 3/0346 (2013.01); G06T 19/006 (2013.01); G10L 25/78 (2013.01); H04L 65/1069 (2013.01); G06T 2210/12 (2013.01); G06T 2219/024 (2013.01)] 19 Claims
OG exemplary drawing
 
1. A method comprising:
establishing, by one or more processors of a first augmented reality (AR) device, a voice communication session between a plurality of users including a first user of the first AR device;
displaying, by the first AR device, an avatar representing a second user of the plurality of users;
receiving, by the first AR device, input from the first user that drags the avatar, representing the second user within a real-world environment of the first user, from a first display position to a second display position;
displaying, by the first AR device, a graphical region over the real-world environment, wherein the avatar is displayed inside the graphical region; and
animating the avatar representing the second user at the second display position based on movement information received from a second AR device of the second user.