CPC G06F 21/568 (2013.01) [G06F 9/545 (2013.01); G06F 11/00 (2013.01); G06F 21/552 (2013.01); G06F 21/554 (2013.01); G06F 21/566 (2013.01)] | 19 Claims |
1. A computer-implemented method for generating a representation for behavior determination, the method comprising:
generating, by a computer system, a stateful model of one or more entities in a computer operating system operating on the computer system, the stateful model comprising:
a data structure representing a state of a program, wherein the data structure comprises:
a network of one or more interconnected objects representing the one or more entities constituting the program,
wherein the one or more interconnected objects are derived from a sequence of operations performed in a live environment;
one or more relationships among the one or more interconnected objects and the sequences of operations; and
one or more object groups, wherein the one or more object groups are formed by dividing the one or more interconnected objects according to a predefined grouping rule set, and wherein each group of the one or more object groups comprises objects representing a corresponding group of entities related to the program running in the live environment;
analyzing, by the computer system, the stateful model to determine a behavior relating to a sequence of events of the stateful model,
wherein the computer system comprises a processor and memory.
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