US 12,233,334 B2
Method and apparatus for presenting gamer performance at a social network
Kim Rom, San Francisco, CA (US); Jeffrey Nicholas Mahlmeister, Glenview, IL (US); Jacob Wolff-Petersen, Richmond (GB); Bruce Hawver, Hawthorn Woods, IL (US); Francis Arnold Grever, Palatine, IL (US); Tino Soelberg, Chicago, IL (US); and Christopher John Nicolella, Elk Grove Village, IL (US)
Assigned to STEELSERIES ApS, Copenhagen (DK)
Filed by STEELSERIES ApS, Copenhagen (DK)
Filed on May 12, 2023, as Appl. No. 18/316,295.
Application 18/316,295 is a continuation of application No. 17/488,547, filed on Sep. 29, 2021, granted, now 11,684,847.
Application 17/488,547 is a continuation of application No. 16/518,422, filed on Jul. 22, 2019, granted, now 11,161,036, issued on Nov. 2, 2021.
Application 16/518,422 is a continuation of application No. 16/034,943, filed on Jul. 13, 2018, granted, now 10,384,121, issued on Aug. 20, 2019.
Application 16/034,943 is a continuation of application No. 15/634,855, filed on Jun. 27, 2017, granted, now 10,046,237, issued on Aug. 14, 2018.
Application 15/634,855 is a continuation of application No. 14/697,598, filed on Apr. 27, 2015, granted, now 9,731,199, issued on Aug. 15, 2017.
Application 14/697,598 is a continuation of application No. 13/456,311, filed on Apr. 26, 2012, granted, now 9,044,683, issued on Jun. 2, 2015.
Prior Publication US 2023/0277924 A1, Sep. 7, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/23 (2014.01); A63F 13/235 (2014.01); A63F 13/25 (2014.01); A63F 13/537 (2014.01); A63F 13/61 (2014.01); A63F 13/35 (2014.01); A63F 13/795 (2014.01)
CPC A63F 13/23 (2014.09) [A63F 13/235 (2014.09); A63F 13/25 (2014.09); A63F 13/537 (2014.09); A63F 13/61 (2014.09); A63F 13/35 (2014.09); A63F 13/795 (2014.09); A63F 2300/1025 (2013.01); A63F 2300/535 (2013.01); A63F 2300/5546 (2013.01); A63F 2300/556 (2013.01); A63F 2300/5566 (2013.01); A63F 2300/558 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A device, comprising:
a processing system including a processor; and
a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations, the operations comprising:
initiating a social network including a plurality of members of the social network and a plurality of computer devices for operating gaming programs;
receiving, from the plurality of computer devices, hardware statistics associated with a plurality of gamers that play the gaming programs and performance factors;
receiving stimulus signals generated by one or more gaming accessory devices associated with gamers of the plurality of gamers;
generating substituted stimulations based on the stimulus signals, including substituting a stimulation for a received standard stimulus signal to personalize operation of the one or more gaming accessory devices;
combining the hardware statistics and the performance factors that are received to generate a plurality of hardware profiles, each respective hardware profile of the plurality of hardware profiles being associated with a respective gamer of the plurality of gamers;
presenting a hardware profile that is associated with a gamer of the plurality of gamers to a portion of the plurality of members of the social network;
presenting an interface to a member of the social network, the interface configured to identify performance criteria for selected gamers of the plurality of gamers;
and
alerting the member of the social network if the gamer of the plurality of gamers achieves the performance criteria of interest for the selected gamers.