| CPC G07F 17/329 (2013.01) [G07F 17/3223 (2013.01); G07F 17/3288 (2013.01)] | 20 Claims | 

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               9. A gaming system comprising: 
            a processor; and 
                a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to: 
              cause a communication, via a network, with a central server to transmit a video stream of a sporting event from the central server to the gaming system and cause a display, by a display device of the gaming system, of the video stream of the sporting event; 
                  after a placement of a first wager on an in-game event of the sporting event by a player and after a placement of a second wager on a play of a game by the player, cause a display, by the display device, of the play of the game along with the display of the video stream of the sporting event, the game comprising a plurality of spots, wherein the spots are arranged into a plurality of different groups of actions that can all be performed in the sporting event, wherein each of the actions that can occur in the sporting event is a variation of one of the groups of actions, 
                  when and after the first wager on the in-game event of the sporting event is a successful wager, cause a display, by the display device, based on a plurality of outcomes of the sporting event, of any selected spots corresponding to the in-game event of the sporting event. 
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