US 12,230,102 B2
Method, system, and computer program product for interactive sports game
Casey Alexander Huke, Washington, DC (US)
Assigned to AdrenalineIP, Washington, DC (US)
Filed by AdrenalineIP, Washington, DC (US)
Filed on Apr. 7, 2023, as Appl. No. 18/297,169.
Application 18/297,169 is a continuation of application No. 17/128,543, filed on Dec. 21, 2020, granted, now 11,625,980.
Application 17/128,543 is a continuation in part of application No. 16/441,516, filed on Jun. 14, 2019, granted, now 10,872,503, issued on Dec. 22, 2020.
Application 16/441,516 is a continuation in part of application No. 16/232,277, filed on Dec. 26, 2018, granted, now 10,395,483, issued on Aug. 27, 2019.
Claims priority of provisional application 62/609,472, filed on Dec. 22, 2017.
Prior Publication US 2023/0245525 A1, Aug. 3, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3244 (2013.01) [G07F 17/323 (2013.01); G07F 17/3288 (2013.01)] 10 Claims
OG exemplary drawing
 
1. A computer implemented method comprising:
obtaining first information from a live event from a first source;
comparing the first information from the first source to one or more predetermined factors to determine that the first information is complete;
after the first information is incomplete, supplementing the first information from the first source;
determining, using artificial intelligence, odds related to second information based on the first information and historical information related to one or more factors in the first information; and
outputting one or more wager options.