US 12,226,702 B2
Metric-driven improvements of virtual reality experiences
Dhananjay Lal, Englewood, CO (US); and Reda Harb, Issaquah, WA (US)
Assigned to Adeia Guides Inc., San Jose, CA (US)
Filed by Adeia Guides Inc., San Jose, CA (US)
Filed on Aug. 31, 2022, as Appl. No. 17/899,887.
Prior Publication US 2024/0066406 A1, Feb. 29, 2024
Int. Cl. A63F 13/67 (2014.01); A63F 13/47 (2014.01); A63F 13/49 (2014.01); A63F 13/52 (2014.01); A63F 13/58 (2014.01); G06F 3/01 (2006.01); G06T 19/00 (2011.01)
CPC A63F 13/67 (2014.09) [A63F 13/47 (2014.09); A63F 13/49 (2014.09); A63F 13/52 (2014.09); A63F 13/58 (2014.09); G06F 3/013 (2013.01); G06T 19/003 (2013.01)] 21 Claims
OG exemplary drawing
 
1. A method of enhancing a virtual reality experience comprising:
generating a virtual game on a display of an electronic device, wherein a predetermined difficulty level is determined for a portion of the virtual game;
collecting performance data from a plurality of users that have played the portion of the virtual game, wherein the performance data relates to performance of plurality of users based on the predetermined difficulty level;
calculating performance metric based on the performance data collected from the plurality of users;
comparing a current user's performance data with the calculated performance metric; and
executing a virtual game enhancement in response to determining that the current user's performance data is not within a threshold of the performance metric.