CPC A63F 13/358 (2014.09) [A63F 13/323 (2014.09); A63F 13/335 (2014.09); A63F 13/40 (2014.09); G06F 9/45558 (2013.01); A63F 2300/534 (2013.01); A63F 2300/535 (2013.01)] | 20 Claims |
1. A method, comprising:
receiving an input event during a current game state of a game session executing on a gaming device;
determining a first frame that was displayed by the gaming device at a time of the input event, the first frame being one of a plurality of output frames transmitted for the game session prior to receiving the input event;
determining a first game state associated with the first frame, the first game state occurring prior to the current game state;
processing a gameplay output based on the input event in accordance with the determined first game state; and
transmitting a response frame for display by the gaming device based on the gameplay output.
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