US 11,900,548 B2
Augmented virtual reality object creation
Jason Marsh, Auburn, CA (US); Aleksei Karpov, Orenburg (RU); and Timofey Biryukov, Almaty (KZ)
Assigned to Flow Immersive, Inc., Auburn, CA (US)
Filed by Flow Immersive, Inc., Auburn, CA (US)
Filed on Sep. 13, 2021, as Appl. No. 17/473,894.
Application 17/473,894 is a continuation of application No. 16/878,480, filed on May 19, 2020, granted, now 11,145,134.
Application 16/878,480 is a continuation of application No. 16/108,065, filed on Aug. 21, 2018, granted, now 10,657,725, issued on May 19, 2020.
Claims priority of provisional application 62/548,114, filed on Aug. 21, 2017.
Prior Publication US 2022/0114793 A1, Apr. 14, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G06T 19/00 (2011.01); A63F 13/00 (2014.01); G06T 19/20 (2011.01)
CPC G06T 19/006 (2013.01) [A63F 13/00 (2013.01); G06T 19/20 (2013.01); G06T 2210/61 (2013.01); G06T 2219/024 (2013.01); G06T 2219/2004 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method comprising:
converting real world data into one or more augmented virtual reality (AVR) objects;
enhancing the one or more AVR objects to include at least one of processed data visualization and multiuser controls;
positioning the enhanced one or more AVR objects in a virtual space-time;
making available, as AVR media, a scene tree including the virtual space-time in which the enhanced one or more AVR objects are positioned;
applying a skyscape to a boundary of the virtual space-time, the skyscape including features that do not change as an audience member of the AVR media moves toward or away from the boundary of the virtual space-time.