US 11,896,908 B1
Systems and methods for combining permanent registry information and in-game activity information to determine release logistics
Cameron Thacker, Sherman Oaks, CA (US)
Assigned to Mythical, Inc., Sherman Oaks, CA (US)
Filed by Mythical, Inc., Sherman Oaks, CA (US)
Filed on Aug. 26, 2021, as Appl. No. 17/458,176.
Int. Cl. A63F 13/00 (2014.01); A63F 13/79 (2014.01); A63F 13/35 (2014.01)
CPC A63F 13/79 (2014.09) [A63F 13/35 (2014.09)] 20 Claims
OG exemplary drawing
 
1. A system configured to determine release logistics for releases of unique digital articles in an online gaming platform, wherein a release of a set of unique digital articles includes availability of the set of unique digital articles to players of the online gaming platform through a store or marketplace, wherein the set of unique digital articles has not previously been available to the players through the store or the marketplace, the system comprising:
the online gaming platform including one or more hardware processors configured by machine-readable instructions to:
execute, within the online gaming platform, an instance of a game to facilitate presentation of the game to the players, and implement in-game actions in the instance of the game in response to in-game action instructions for the in-game actions by the players, wherein the presentation of the game is based on views of the game that are determined during execution of the instance of the game;
manage player accounts associated with the players, wherein the player accounts include player inventories that include a first set of unique digital articles, wherein the players control the first set of unique digital articles that are associated with a first set of in-game user-controllable characters; and
generate and transfer sets of instructions to record and/or modify a first set of usage information on one or more permanent registries, wherein the first set of usage information pertains to the first set of unique digital articles;
a registry server including one or more processors configured by one or more machine-readable instructions to:
implement at least one of the one or more permanent registries, including a first permanent registry; and
receive and execute one or more of the sets of instructions on the first permanent registry such that ownership of one or more unique digital articles in the first set of unique digital articles is recorded on the first permanent registry; and
wherein the one or more hardware processors included in the online gaming platform are further configured to:
monitor a first set of in-game action instructions for a first set of in-game actions by the players;
determine one or more values for in-game action metrics based on the monitored first set of in-game action instructions;
monitor recorded information, on the one or more permanent registries, for the players;
determine one or more values for registry metrics based on the monitored recorded information; and
determine one or more release parameters for the release of the set of unique digital articles, wherein determination of the one or more release parameters is based on a combination of at least one of the one or more values for in-game action metrics and at least one of the one or more values for registry metrics.