US 12,223,802 B2
Computer program, method, and system for providing redeemable promotional-valued credits
Barry Shore, Venice, CA (US)
Assigned to DK Crown Holdings Inc., Boston, MA (US)
Filed by DK Crown Holdings Inc., Boston, MA (US)
Filed on Dec. 3, 2021, as Appl. No. 17/541,755.
Application 17/541,755 is a continuation of application No. 16/843,022, filed on Apr. 8, 2020, granted, now 11,195,375.
Application 16/843,022 is a continuation of application No. 15/586,476, filed on May 4, 2017, granted, now 10,650,636, issued on May 12, 2020.
Application 15/586,476 is a continuation of application No. 14/085,348, filed on Nov. 20, 2013, granted, now 9,646,461, issued on May 9, 2017.
Claims priority of provisional application 61/728,501, filed on Nov. 20, 2012.
Prior Publication US 2022/0092934 A1, Mar. 24, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); G06Q 20/06 (2012.01); G06Q 20/38 (2012.01); G06Q 30/0207 (2023.01); G06Q 30/0226 (2023.01); G06Q 30/0241 (2023.01); G06Q 30/06 (2023.01)
CPC G07F 17/3255 (2013.01) [G06Q 20/065 (2013.01); G06Q 20/387 (2013.01); G06Q 30/0209 (2013.01); G06Q 30/0233 (2013.01); G06Q 30/0277 (2013.01); G06Q 30/06 (2013.01); G07F 17/3244 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
providing, by one or more processors coupled to memory, an electronic resource comprising a website or a mobile application to a user device;
receiving, by the one or more processors, from the user device of a user associated with an account, via the electronic resource provided for presentation on the user device, a purchase amount for the account, the purchase amount specified via a first user interface presented in the electronic resource on the user device, wherein the purchase amount represents a fiat currency value for the account of the user;
providing, by the one or more processors, for display in the electronic resource provided for presentation on the user device, an indication of a first amount of promotional-valued credits based on the purchase amount;
receiving, by the one or more processors, responsive to an interaction with an interactive element of a plurality of interactive elements displayed on the electronic resource by the user device, a selection of a second amount of the promotional-valued credits to initiate play of at least one game by the user;
responsive to receiving the selection of the second amount of the promotional-valued credits to initiate the play of the at least one game, providing, by the one or more processors, the at least one game for display on the electronic resource provided to the user device;
detecting, by the one or more processors, an outcome of the play of the at least one game;
responsive to detecting the outcome of the play, determining, by the one or more processors, a third amount of the promotional-valued credits based on the outcome of the play of the at least one game; and
adjusting, by the one or more processors, the account by the first amount of the promotional-valued credits, the second amount of the promotional-valued credits, and the third amount of the promotional-valued credits,
wherein the fiat currency value of the account after the adjustment of the account is at least equal to or greater than the fiat currency value of the purchase amount.