| CPC A63F 13/87 (2014.09) | 18 Claims |

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1. A method comprising:
determining, using control circuitry, a first location within a video game environment of a first object;
determining, using the control circuitry, a second location within the video game environment of a first avatar, wherein the first avatar corresponds to a user;
determining, using the control circuitry, a first action corresponding to the first object;
receiving, using the control circuitry, eye detection data related to the user;
determining, using the control circuitry, a line of sight of the user based on the received eye detection data;
detecting, using the control circuitry, that the line of sight of the user is directed to the first location and that a second object is located between the avatar and the first object; and
in response to detecting that the line of sight of the user is directed to the first location and that a second object is located between the avatar and the first object, generating for display, using the control circuitry, a graphic wherein the graphic includes a pointer along the line of sight of the user.
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