US 12,220,644 B2
Watching system, computer program for watching system, and control method for watching system
Kazuhiko Uehara, Tokyo (JP); Shigeru Chiba, Tokyo (JP); Junki Hirai, Tokyo (JP); Kai Inoue, Tokyo (JP); Akira Sakai, Tokyo (JP); Tsuguo Shinpo, Tokyo (JP); and Toshiaki Kanahara, Tokyo (JP)
Assigned to KONAMI DIGITAL ENTERTAINMENT CO., LTD., Tokyo (JP)
Filed by Konami Digital Entertainment Co., Ltd., Tokyo (JP)
Filed on Jun. 23, 2022, as Appl. No. 17/848,020.
Application 17/848,020 is a continuation of application No. PCT/JP2020/045329, filed on Dec. 4, 2020.
Claims priority of application No. 2019-237984 (JP), filed on Dec. 27, 2019.
Prior Publication US 2022/0314130 A1, Oct. 6, 2022
Int. Cl. A63F 13/00 (2014.01); A63F 13/792 (2014.01); A63F 13/86 (2014.01); A63F 13/87 (2014.01)
CPC A63F 13/86 (2014.09) [A63F 13/792 (2014.09); A63F 13/87 (2014.09)] 11 Claims
OG exemplary drawing
 
1. A watching system by which a game video is distributed to display devices of reproduction terminals for a plurality of watching users and which has a computer, the watching system comprising:
the computer accepting viewer operations by the plurality of watching users, wherein each of the viewer operations is inputted by an operation device of each reproduction terminal;
the computer causing each display device to display an effect image, a speaker of each reproduction terminal to output effect audio, or a vibration device of each reproduction terminal to vibrate;
the computer evaluating a mutual relationship of input of the viewer operation by each of the plurality of watching users; and
the computer changing a display mode of the effect image displayed on the display device, an output mode of the effect audio outputted from the speaker, or a vibration mode by the vibration when an evaluation result of the mutual relationship satisfies a predetermined condition.