| CPC A63F 13/58 (2014.09) [A63F 13/837 (2014.09)] | 20 Claims |

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1. A method for controlling a virtual object to restore an attribute value, the method being performed by a computing terminal and applied to a virtual environment of a game, the virtual environment comprising a first virtual object and a second virtual object, the first virtual object and the second virtual object belonging to different camps in the game, and the method comprising:
equipping the first virtual object with a skill restoration prop in the game in response to a selection operation on the skill restoration prop, the skill restoration prop being configured to reduce an attribute value restoration delay, wherein the attribute value restoration delay indicates that when an attribute value of a virtual object decreases and does not decrease again within the attribute value restoration delay, the virtual object enters a restoration state in which the attribute value is automatically restored;
controlling, in response to a control operation on the first virtual object, the first virtual object to use a virtual prop against the second virtual object, the virtual prop being configured to change an attribute value of the second virtual object; and
determining the attribute value restoration delay of the first virtual object as a target attribute value restoration delay within a preset period of time according to the skill restoration prop in response to that the second virtual object is defeated by the first virtual object with the virtual prop, the target attribute value restoration delay being shorter than a default attribute value restoration delay.
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