US 12,220,636 B2
Method and apparatus for targeting object in game
Hyun Ku Kang, Seongnam-si (KR); Kyung Hwan Kim, Seongnam-si (KR); Jong Soo Kim, Seongnam-si (KR); Sung Heun Bae, Seongnam-si (KR); Won Jong Son, Seongnam-si (KR); Hwan Eui Yang, Seongnam-si (KR); Yong Ki Lee, Seongnam-si (KR); Su Jae Lim, Seongnam-si (KR); Sung Won Jang, Seongnam-si (KR); Woo Young Cho, Seongnam-si (KR); Won Min Choi, Seongnam-si (KR); and Jung Rok Choi, Seongnam-si (KR)
Assigned to NCSOFT Corporation, Seoul (KR)
Filed by NCsoft Corporation, Seoul (KR)
Filed on May 26, 2022, as Appl. No. 17/825,747.
Claims priority of application No. 10-2021-0068861 (KR), filed on May 28, 2021.
Prior Publication US 2022/0379213 A1, Dec. 1, 2022
Int. Cl. A63F 13/537 (2014.01); G06F 3/0482 (2013.01); G06F 3/0486 (2013.01); G06F 3/04883 (2022.01)
CPC A63F 13/537 (2014.09) [G06F 3/0482 (2013.01); G06F 3/0486 (2013.01); G06F 3/04883 (2013.01)] 15 Claims
OG exemplary drawing
 
1. A method of targeting an object in a game, the method comprising:
setting a first center point of a first targeting area based on a first input from a user;
displaying the first targeting area surrounded by a closed curve around the first center point on a screen of a user terminal;
displaying a list enumerating a first plurality of objects located in the first targeting area on the screen; and
moving the first targeting area based on a second input by the user received after the first input,
wherein the displaying of the list on the screen includes:
based on the first plurality of objects being located in the first targeting area, receiving priority information preset by the user regarding types of the first plurality of objects;
determining an order among the first plurality of objects based on the priority information; and
displaying the list based on the determined order.