US 12,217,873 B2
Neural input/output device (NIOD) systems and methods
Peter Lund, Clackamas, OR (US); Julius Jockusch, Oregon City, OR (US); Albert Chi, Oregon City, OR (US); Robert Armiger, Catonsville, MD (US); Matthew Fifer, Columbia, MD (US); Brock Wester, Catonsville, MD (US); and Andrew Badger, Oregon City, OR (US)
Filed by Peter Lund, Clackamas, OR (US); Julius Jockusch, Oregon City, OR (US); Albert Chi, Oregon City, OR (US); Robert Armiger, Catonsville, MD (US); Matthew Fifer, Columbia, MD (US); Brock Wester, Catonsville, MD (US); and Andrew Badger, Oregon City, OR (US)
Filed on Aug. 29, 2023, as Appl. No. 18/457,994.
Application 18/457,994 is a division of application No. 17/152,534, filed on Jan. 19, 2021, abandoned.
Claims priority of provisional application 62/962,078, filed on Jan. 16, 2020.
Prior Publication US 2023/0402190 A1, Dec. 14, 2023
Int. Cl. G16H 50/50 (2018.01); A61N 1/05 (2006.01); G06N 3/044 (2023.01); G06N 3/045 (2023.01); G06N 3/08 (2023.01); G16H 40/20 (2018.01); G16H 40/67 (2018.01)
CPC G16H 50/50 (2018.01) [G06N 3/044 (2023.01); G06N 3/045 (2023.01); G06N 3/08 (2013.01); G16H 40/20 (2018.01); G16H 40/67 (2018.01); A61N 1/0556 (2013.01)] 1 Claim
OG exemplary drawing
 
1. A method, comprising:
mapping an avatar of a user to a physical body of the user;
rendering, in a virtual environment displayed on a virtual reality headset, a compressed telescoped limb at a base of a stump of the compressed telescoped limb;
detecting the user grasping the rendered compressed telescoped limb at a base of a stump of the compressed telescoped limb; and
providing a virtual view of the user pulling the rendered compressed telescoped limb out to its normal length via the virtual reality headset.