| CPC G07F 17/3288 (2013.01) [G07F 17/3211 (2013.01); G07F 17/3225 (2013.01); G07F 17/3293 (2013.01); G07F 17/3262 (2013.01); G07F 17/34 (2013.01)] | 22 Claims |

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1. A gaming system, comprising:
a deck of at least 26 physical playing cards, each card having a face side that bears a different letter of the alphabet, including 21 consonants and 5 vowels, and wherein at least one player receives L cards out of S decks; and
a ranking system, wherein the combinations of the letters of the at least one player L cards are compared to all the different combinations of L letters that can be formed out of the S decks within seven categories, G to A, highest to lowest, representing combinations of L letters listed and stored in seven libraries G (S,L) to A (S,L), as follows:
category G: a unique pre-determined combination of letters and/or player's choice of a combination of letters, drawn from all possible combinations of letters listed in libraries G (S,L) to A (S,L);
category F: combinations of consonants only and which form an established word, as listed in library F (S,L);
category E: combinations of vowels only, as listed in library E (S,L);
category D: combinations of letters that form an established name, as listed in library D (S,L);
category C: combinations of letters including at least one vowel and which form an established word, as listed in library C (S,L);
category B: combinations of letters including at least one vowel, unlisted in library C (S,L), D (S,L) or E (S,L), as listed in library B (S,L); and
category A: combinations of consonants only, unlisted in library D (S,L) or F (S,L), as listed in library A (S,L); and
wherein the combinations within each category G to A may be re-ranked in accordance to the order of the alphabetic letters that form the combinations.
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