US 12,214,280 B2
Controlling a user interface
Mick Heijkens, Barcelona (ES)
Assigned to KING.COM LIMITED, St. Julians (MT)
Filed by KING.COM LIMITED, St. Julians (MT)
Filed on Dec. 6, 2023, as Appl. No. 18/530,603.
Application 18/530,603 is a continuation of application No. 17/452,134, filed on Oct. 25, 2021, granted, now 11,872,489.
Prior Publication US 2024/0100430 A1, Mar. 28, 2024
Int. Cl. A63F 13/537 (2014.01); G06F 3/0488 (2022.01)
CPC A63F 13/537 (2014.09) [G06F 3/0488 (2013.01)] 14 Claims
OG exemplary drawing
 
1. A method of controlling a graphical user interface of a computer device, the method comprising:
displaying on the graphical user interface a set of levels of a game, the game being executed by one or more processor;
detecting a user selection of one of the set of levels at the graphical user interface;
determining by the one or more processor that the user is partaking in a first level of a multiple level fragment collection event, the fragment collection event defining a set of collection conditions associated with a set of levels of varying difficulty to be consecutively completed by a user;
determining by the one or more processor that one of the collection conditions is satisfied in the first level and assigning one or more fragments to the user, the fragments having no utility within a game environment comprising the game, wherein only one collection condition can be satisfied per level selection;
storing in computer memory a fragment count associated with the user;
where assigning the one or more fragments to the user comprises incrementing the fragment count associated with the user by a first predefined amount associated with the satisfied collection condition of the first level and storing a first incremented fragment count in the computer memory;
determining by the one or more processor that the user is partaking in a second level of the fragment collection event,
incrementing the fragment count associated with the user by a second predefined amount associated with a satisfied collection condition of the second level, and
storing a second incremented fragment count in the computer memory,
wherein the predefined amount is increased based on the number of levels consecutively completed by the user,
wherein a total fragment count defines a total number of fragments collected by the user in the completed levels of the multiple level fragment collection event, wherein the multiple level fragment collection event is associated with a predefined time period;
the method comprising rendering an inactivatable visual indication of the fragment count on the graphical user interface.