US 11,883,761 B2
System and method for interactive drone experience
Melinda Ng, Orlando, FL (US); and Anthony Melo, Orlando, FL (US)
Assigned to Universal City Studios LLC, Universal City, CA (US)
Filed by Universal City Studios LLC, Universal City, CA (US)
Filed on Nov. 9, 2021, as Appl. No. 17/522,485.
Claims priority of provisional application 63/112,950, filed on Nov. 12, 2020.
Prior Publication US 2022/0143523 A1, May 12, 2022
Int. Cl. A63H 27/00 (2006.01); A63H 33/22 (2006.01); H04W 4/021 (2018.01); B64C 39/02 (2023.01); H04W 4/38 (2018.01); B64U 101/00 (2023.01); B64U 101/05 (2023.01)
CPC A63H 33/22 (2013.01) [A63H 27/00 (2013.01); B64C 39/024 (2013.01); H04W 4/021 (2013.01); H04W 4/38 (2018.02); A63H 2200/00 (2013.01); B64U 2101/00 (2023.01); B64U 2101/05 (2023.01); B64U 2201/20 (2023.01)] 20 Claims
OG exemplary drawing
 
1. An entertainment system, comprising:
a drone configured to be maneuvered across a plurality of zones;
an interactive toy device configured to be actuated to cause a plurality of toy reactions;
one or more processors; and
one or more non-transitory, computer readable media having instructions stored thereon that, when executed by the one or more processors, cause the one or more processors to:
determine a correlation between the drone and the interactive toy device, wherein the correlation is based on a proximity between the drone and the interactive toy device and at least one of:
a location of the drone within a zone of the plurality of zones;
an additional location of the interactive toy device within the zone or an additional zone of the plurality of zones;
a non-position based physical attribute of the drone; or
an additional non-position based physical attribute of the interactive toy device; and
activate, based on the correlation, a toy reaction of the plurality of toy reactions.
 
12. An interactive drone system, comprising:
a drone;
a plurality of interactive toy devices; and
a beacon having a transmitter with a signal transmission range, wherein the beacon is configured to:
determine a presence of the drone; and
transmit, in response to determining the presence of the drone, a signal over the signal transmission range and receivable by the plurality of interactive toy devices, wherein a first interactive toy device of the plurality of interactive toy devices is configured to:
receive the signal; and
actuate, in response to receiving the signal, to cause a first toy reaction of a plurality of toy reactions, wherein the first toy reaction is based on a correlation between the first interactive toy device and the drone.
 
17. An entertainment system having one or more processors and one or more non-transitory, computer readable media storing instructions thereon that, when executed by the one or more processors of the entertainment system, cause the one or more processors to:
determine a first location of a first interactive toy device;
determine a second location of a second interactive toy device;
determine a third location of a drone;
determine, based on the first location and the third location, a first proximity between the first interactive toy device and the drone;
actuate, in response to determining that the first proximity is less than a proximity threshold, the first interactive toy device to cause a first toy reaction of a first plurality of toy reactions, each toy reaction of the first plurality of toy reactions corresponding to a relation between a first non-position based physical attribute of the first interactive toy device and an additional non-position based physical attribute of the drone;
determine, based on the second location and the third location, a second proximity between the second interactive toy device and the drone; and
in response to determining that the second proximity is less than the proximity threshold, actuate the second interactive toy device to cause a second toy reaction of a second plurality of toy reactions, each toy reaction of the second plurality of toy reactions corresponding to a relation between a second non-position based physical attribute of the second interactive toy device and the additional non-position based physical attribute of the drone.