CPC G06F 3/011 (2013.01) [A63F 13/46 (2014.09); A63F 13/577 (2014.09); G02B 27/0101 (2013.01); G02B 27/0172 (2013.01); G02B 27/0179 (2013.01); G06F 3/167 (2013.01); G06T 7/73 (2017.01); A63F 2300/8082 (2013.01); G02B 2027/0138 (2013.01); G02B 2027/0178 (2013.01); G02B 2027/0187 (2013.01); G06T 2207/30208 (2013.01)] | 20 Claims |
1. An interactive augmented reality system comprising:
a position detection system;
a display system;
an eyewear device comprising the position detection system, the display system, a processor, and a memory; and
programming in the memory, wherein execution of the programming by the processor configures the processor to perform functions, including functions to:
register, with the position detection system, a marker position for a user-controlled virtual game piece, the marker position defined with respect to the eyewear device and responsive to movement of the eyewear device;
present, via the display system, the user-controlled virtual game piece at the marker position;
register, with the position detection system, another marker position for an interaction virtual game piece, the other marker position defined with respect to the eyewear device;
present, via the display system, the interaction virtual game piece at the other marker position;
update the marker position responsive to movement of the eyewear device;
monitor interaction between the user-controlled virtual game piece and the interaction virtual game piece as the marker position updates;
determine steps taken by a user of the eyewear device; and
generate a score responsive to the steps taken by the user while the user-controlled virtual game piece is within a predefined distance of the interaction virtual game piece.
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