US 12,192,675 B2
Recreating keyboard and mouse sounds within virtual working environment
Brandon Francis, New York, NY (US); Andrew Cheng-Min Lin, Long Island City, NY (US); and Walton Lin, Chatham, NJ (US)
Assigned to Snap Inc., Santa Monica, CA (US)
Filed by Snap Inc., Santa Monica, CA (US)
Filed on Aug. 31, 2022, as Appl. No. 17/823,789.
Prior Publication US 2024/0073364 A1, Feb. 29, 2024
Int. Cl. H04N 7/15 (2006.01); G06F 3/02 (2006.01); H04L 65/1083 (2022.01); H04N 7/14 (2006.01)
CPC H04N 7/15 (2013.01) [G06F 3/0202 (2013.01); H04L 65/1083 (2013.01); H04N 7/147 (2013.01)] 14 Claims
OG exemplary drawing
 
1. A method, comprising:
receiving, from a first client device of a first participant of a group of participants within a virtual working environment, a timing of keyboard and mouse input detected at the first client device, the group of participants having been selected from among plural participants of the virtual working environment;
generating, in response to the receiving, keyboard and mouse sounds that correspond to the timing of the keyboard and mouse input;
providing the generated keyboard and mouse sounds to one or more second client devices of respective one or more second participants of the group of participants, for presentation on the one or more second client devices;
determining, based on the timing of the keyboard and mouse input, that the first participant is active or idle with respect to use of the first client device;
providing, to the one or more second client devices, an indication that the first participant is active or idle; and
providing, for each participant of the plural participants, display of a transparent, full-screen window to overlay a desktop display,
wherein the indication is presented on a dock that is displayed on the transparent, full-screen window.