CPC G07F 17/3244 (2013.01) [G07F 17/3248 (2013.01); G07F 17/329 (2013.01)] | 17 Claims |
1. A system for electronic game play involving one or more remote users of a system in an electronic environment, the remote users utilizing electronic communication devices having display capabilities, the electronic communication devices having input capability and generate an output corresponding to the input, the electronic communication devices having storage to store information from a remote source, comprising:
a server including memory to process and store:
registration user information of the remote users,
game play information regarding particular game play events,
payment information of the remote users, and
mandated and variable parameters for use in the course of game play,
wherein the mandated parameters represent parameters which must be achieved by the system as a whole, and the variable parameters achieve the mandated parameters,
a communication interface adapted to couple bi-directional communications between the one or more remote users utilizing electronic communication devices,
a game processor coupled to memory generating game play information, the game processor providing at least:
the game play information including game play with virtual money (vCoins),
the virtual money (vCoins) being acquired in response to a purchase utilizing the payment information of the users,
implementing a first variable parameters to provide a first game play experience,
modifying the variable parameters to provide second variable parameters providing a second game play experience, where the first game play experience differs from the second game play experience, and
enforcing a limit on the amount of game play by the users in terms of time of game play and monetary amount,
memory storing account information which varies through game play,
a decision engine for performing game analytics on the game play and determine the selection of the first or second programmable variable parameters utilizing the recorded game play information with predefined criteria, and
a prizing system to award a win to the one or more remote users determined by a prizing structure.
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