US 12,190,468 B2
Mixed reality system with virtual content warping and method of generating virtual content using same
Reza Nourai, Danville, CA (US); Robert Blake Taylor, Porter Ranch, CA (US); Michael Harold Liebenow, Loxahatchee, FL (US); and Gilles Cadet, Davie, FL (US)
Assigned to Magic Leap, Inc., Plantation, FL (US)
Filed by Magic Leap, Inc., Plantation, FL (US)
Filed on Aug. 23, 2023, as Appl. No. 18/237,046.
Application 18/237,046 is a continuation of application No. 17/659,284, filed on Apr. 14, 2022, granted, now 11,790,482.
Application 17/659,284 is a continuation of application No. 16/518,431, filed on Jul. 22, 2019, granted, now 11,379,948, issued on Jul. 5, 2022.
Claims priority of provisional application 62/702,238, filed on Jul. 23, 2018.
Prior Publication US 2023/0394621 A1, Dec. 7, 2023
Int. Cl. G06T 3/18 (2024.01); G06F 3/01 (2006.01); G06T 19/00 (2011.01)
CPC G06T 3/18 (2024.01) [G06F 3/011 (2013.01); G06F 3/017 (2013.01); G06T 19/006 (2013.01)] 12 Claims
OG exemplary drawing
 
1. A computer implemented method for determining a minimum stabilization depth, comprising:
obtaining an amount of point of view (POV) movement;
determining a relationship between stabilization depth and pixel movement at the stabilization depth based on the amount of POV movement;
obtaining a maximum amount of pixel movement unnoticeable to a user for a display system;
identifying a stabilization depth corresponding to the maximum amount of pixel movement for the display system as the minimum stabilization depth of the display system.