US 12,186,663 B2
Build element availability for real-time strategy game
Taeyeon Kim, Palo Alto, CA (US); and Stefan Haines, Palo Alto, CA (US)
Assigned to Tencent America LLC, Palo Alto, CA (US)
Filed by Tencent America LLC, Palo Alto, CA (US)
Filed on Feb. 29, 2024, as Appl. No. 18/592,399.
Claims priority of provisional application 63/521,420, filed on Jun. 16, 2023.
Claims priority of provisional application 63/464,750, filed on May 8, 2023.
Claims priority of provisional application 63/449,220, filed on Mar. 1, 2023.
Prior Publication US 2024/0293743 A1, Sep. 5, 2024
Int. Cl. A63F 13/822 (2014.01); A63F 13/5375 (2014.01)
CPC A63F 13/5375 (2014.09) [A63F 13/822 (2014.09)] 19 Claims
OG exemplary drawing
 
1. A method for indicating build element availability, the method comprising:
determining to display build element availability status information to a first user based on a command to trigger the display of the build element availability status information; and
in response to the determination to display the build element availability status information, displaying, to the first user, the build element availability status information in real time indicating that (i) one or more virtual objects corresponding to a second set of build elements selected by a second user have been built by the second user or that (ii) one or more virtual objects corresponding to the second set of build elements are in progress of being built by the second user,
wherein each of the second set of build elements represents a corresponding virtual object of a different type that is controllable by the second user in a virtual scene when the corresponding virtual object of the respective build element is built by the second user in the virtual scene, current availability of each of at least one build element of the second set of build elements being based on a predetermined condition of the respective build element.