US 12,186,659 B2
Method and apparatus for previewing in-game action in out-of-game environment, terminal, and storage medium
Yongliang Huang, Shenzhen (CN); and Yiwei Song, Shenzhen (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed by Tencent Technology (Shenzhen) Company Limited, Shenzhen (CN)
Filed on Oct. 8, 2021, as Appl. No. 17/497,784.
Application 17/497,784 is a continuation of application No. PCT/CN2020/116508, filed on Sep. 21, 2020.
Claims priority of application No. 201910989757.0 (CN), filed on Oct. 17, 2019.
Prior Publication US 2022/0023758 A1, Jan. 27, 2022
Int. Cl. A63F 13/77 (2014.01); A63F 13/533 (2014.01); G06F 40/205 (2020.01); G06F 40/242 (2020.01)
CPC A63F 13/533 (2014.09) [A63F 13/77 (2014.09); G06F 40/205 (2020.01); G06F 40/242 (2020.01); A63F 2300/308 (2013.01); A63F 2300/405 (2013.01); A63F 2300/572 (2013.01); A63F 2300/69 (2013.01)] 17 Claims
OG exemplary drawing
 
1. A method for previewing an in-game action in an out-of-game environment of an online game application performed by a computer device, the method comprising:
displaying an out-of-game environment interface, the out-of-game environment interface being an environment interface out of a battle of the online game application, and a target character model and a target preview control being displayed in the out-of-game environment interface;
obtaining, when a trigger operation for the target preview control in the out-of-game environment interface is received, a target configuration file corresponding to the target preview control, the target configuration file being used for controlling the target character model to perform a corresponding in-game action in the battle of the online game application;
parsing the target configuration file according to a static dictionary to determine a plurality of target events and a plurality of target event parameters corresponding to the plurality of target events in the target configuration file, the static dictionary comprising a correspondence between an event parameter category and an event parameter name, the event parameter category being a category of an event parameter corresponding to the target event:
generating out-of-game model preview information according to the plurality of target events and the corresponding plurality of target event parameters parsed from the target configuration file; and
controlling, according to the out-of-game model preview information, the target character model to perform the in-game action in the out-of-game environment interface.