CPC A63F 13/533 (2014.09) [A63F 13/77 (2014.09); G06F 40/205 (2020.01); G06F 40/242 (2020.01); A63F 2300/308 (2013.01); A63F 2300/405 (2013.01); A63F 2300/572 (2013.01); A63F 2300/69 (2013.01)] | 17 Claims |
1. A method for previewing an in-game action in an out-of-game environment of an online game application performed by a computer device, the method comprising:
displaying an out-of-game environment interface, the out-of-game environment interface being an environment interface out of a battle of the online game application, and a target character model and a target preview control being displayed in the out-of-game environment interface;
obtaining, when a trigger operation for the target preview control in the out-of-game environment interface is received, a target configuration file corresponding to the target preview control, the target configuration file being used for controlling the target character model to perform a corresponding in-game action in the battle of the online game application;
parsing the target configuration file according to a static dictionary to determine a plurality of target events and a plurality of target event parameters corresponding to the plurality of target events in the target configuration file, the static dictionary comprising a correspondence between an event parameter category and an event parameter name, the event parameter category being a category of an event parameter corresponding to the target event:
generating out-of-game model preview information according to the plurality of target events and the corresponding plurality of target event parameters parsed from the target configuration file; and
controlling, according to the out-of-game model preview information, the target character model to perform the in-game action in the out-of-game environment interface.
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