CPC H04N 21/4826 (2013.01) [A63F 13/35 (2014.09); A63F 13/52 (2014.09); A63F 13/58 (2014.09); A63F 13/833 (2014.09); A63F 13/86 (2014.09); H04N 21/44 (2013.01); H04N 21/8173 (2013.01); A63F 13/533 (2014.09); A63F 2300/577 (2013.01); A63F 2300/65 (2013.01); A63F 2300/8029 (2013.01)] | 20 Claims |
1. A method performed at a mobile terminal having one or more processors and memory storing programs to be executed by the one or more processors, the method comprising:
obtaining operation information of a plurality of fighting objects from a server;
determining operation statistics results according to the operation information of the plurality of fighting objects, wherein the operation statistics results comprise basic and advanced fighting data of the plurality of fighting objects;
dividing the operation statistics results into first presentation information of the plurality of fighting objects and second presentation information of the plurality of fighting objects according to a preset rule, the first presentation information being preset primary information of the plurality of fighting objects in the operation statistics results corresponding to the basic fighting data of the plurality of fighting objects, and the second presentation information of the plurality of fighting objects being preset secondary information in the operation statistics results corresponding to the advanced fighting data of the plurality of fighting objects;
presenting the first presentation information of the plurality of fighting objects on a terminal display interface of the mobile terminal while continuing to display a game involving the plurality of fighting objects, and
in response to detecting a user input for dismissing the first presentation information of the plurality of fighting objects, adjusting a viewing angle of a combat area associated with the plurality of fighting objects to display a larger portion of the combat area on the terminal display interface of the mobile terminal.
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