US 11,810,433 B1
Card-based electronic gaming systems and techniques for table games
Tom W. Bowling, Jr., Los Angeles, CA (US); and Taro Ito, Columbus, MN (US)
Assigned to Generation Z, LLC, Columbus, MN (US)
Filed by Generation Z, LLC, Columbus, MN (US)
Filed on Sep. 2, 2022, as Appl. No. 17/902,108.
Application 17/902,108 is a continuation of application No. 17/108,339, filed on Dec. 1, 2020, granted, now 11,462,078.
Application 17/108,339 is a continuation of application No. 16/155,850, filed on Oct. 9, 2018, granted, now 10,861,291.
Claims priority of provisional application 62/569,352, filed on Oct. 6, 2017.
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3293 (2013.01) [G07F 17/322 (2013.01); G07F 17/3211 (2013.01); G07F 17/3223 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An electronic gaming system to provide multiple electronic games based on physical playing cards, the electronic gaming system comprising:
a plurality of physical playing cards that are physically dealt by a dealer;
a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt;
a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players, the plurality of player computing devices including at least one first player computing device configured to run a first type of game and at least one second player computing device configured to run a second type of game, wherein the first type of game and the second type of game are different types of games; and
a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices, the gaming computing device being configured to perform operations comprising:
selecting a first card from the plurality of physical playing cards,
generating first data representative of the first card, the first data configured to provide the first type of game,
transmitting the first data to the at least one first player computing device, wherein the at least one first player computing device is configured to, based on the first data, run the first type of game,
selecting a second card from the plurality of physical playing cards,
generating second data representative of the second card, the second data configured to provide the second type of game, and
transmitting the second data to at least one second player computing device, wherein the at least one second player computing device is configured to, based on the second data, run the second type of game.