US 11,792,593 B2
Audio processing
Fabio Cappello, London (GB); and Michael Lee Jones, London (GB)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Oct. 25, 2021, as Appl. No. 17/452,126.
Claims priority of application No. 2017093 (GB), filed on Oct. 28, 2020.
Prior Publication US 2022/0132260 A1, Apr. 28, 2022
Int. Cl. H04S 7/00 (2006.01); A63F 13/54 (2014.01)
CPC H04S 7/30 (2013.01) [A63F 13/54 (2014.09); A63F 2300/6081 (2013.01)] 11 Claims
OG exemplary drawing
 
1. A method comprising:
generating a first environment representation for rendering a video representation of a virtual environment; and
generating a second environment representation for rendering an audio output at a virtual listening position within the virtual environment in response to sounds generated by one or more virtual sound sources within the virtual environment;
in which the first and second environment representations comprise respective different geometrical representations of a same subset of content within an entirety of the virtual environment;
in which the step of generating the second environment representation comprises:
generating a starting version of the second environment representation; and
modifying the starting version of the second environment representation.