US 11,756,377 B2
Preparation and installation of gaming devices using blockchain
Nimish Purohit, Las Vegas, NV (US); Garrett Hill, Las Vegas, NV (US); and Eric Taylor, Carson City, NV (US)
Assigned to Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed by Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed on Dec. 6, 2021, as Appl. No. 17/543,339.
Application 17/543,339 is a continuation of application No. 16/902,186, filed on Jun. 15, 2020, granted, now 11,195,371.
Claims priority of provisional application 62/943,463, filed on Dec. 4, 2019.
Prior Publication US 2022/0092925 A1, Mar. 24, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); H04L 9/32 (2006.01); H04L 9/06 (2006.01); G06F 8/61 (2018.01); H04L 9/00 (2022.01)
CPC G07F 17/3227 (2013.01) [G06F 8/61 (2013.01); G07F 17/3241 (2013.01); H04L 9/0637 (2013.01); H04L 9/3247 (2013.01); H04L 9/50 (2022.05)] 20 Claims
OG exemplary drawing
 
1. A computing device in communication with a blockchain for facilitating preparation of gaming devices using a blockchain network, the computing device comprising:
a memory device;
a network interface configured to allow networked communication between the computing device and the blockchain network; and
at least one processor configured to execute instructions which, when executed, cause the at least one processor to:
monitor the blockchain for download approval transactions;
detect a new download approval transaction in the blockchain, the new download approval transaction being verified by at least one installation request smart contract in the blockchain and identifying at least one software component;
cause the at least one software component to be installed on a gaming device; and
cause an installation completion transaction to be added to the blockchain, the installation completion transaction associated with installation of the at least one software component.