US 11,755,275 B2
Generating augmented reality experiences utilizing physical objects to represent analogous virtual objects
Andrew Lovitt, Redmond, WA (US)
Assigned to Meta Platforms Technologies, LLC, Menlo Park, CA (US)
Filed by Meta Platforms Technologies, LLC, Menlo Park, CA (US)
Filed on Jun. 29, 2020, as Appl. No. 16/915,684.
Prior Publication US 2021/0405959 A1, Dec. 30, 2021
Int. Cl. G06T 11/00 (2006.01); G06F 3/16 (2006.01)
CPC G06F 3/165 (2013.01) [G06T 11/00 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method comprising:
capturing a data stream corresponding to a physical environment utilizing an augmented-reality-computing device;
identifying a physical object within the physical environment that corresponds to an analogous virtual object of an augmented reality experience;
analyzing the analogous virtual object within the augmented reality experience to determine a function of one or more acoustic features of the analogous virtual object;
modifying, by the augmented-reality-computing device, one or more acoustic features of a sound for the augmented reality experience based on the function of one or more acoustic features of the analogous virtual object to simulate that the sound for the augmented reality experience originates from a location of the physical object;
modifying, by the augmented-reality-computing device, one or more visual features of the augmented reality experience by applying a visual overlay to the location of the physical object; and
presenting, by the augmented-reality-computing device, the augmented reality experience with the modified one or more acoustic features and the analogous visual object.