CPC A63F 13/54 (2014.09) [A63F 13/215 (2014.09); G10L 15/22 (2013.01); G10L 15/26 (2013.01)] | 18 Claims |
1. A computer-implemented method comprising:
receiving a first voice message associated with a sender user account in an online gaming platform and a recipient user account in the online gaming platform;
programmatically transcribing the first voice message into text, wherein the programmatically transcribing is performed by a speech-to-text engine that is trained specific to a game context in which the first voice message is received, wherein the game context includes in-game commands;
identifying one or more restricted portions of the text based on the game context in which the first voice message is received and a threshold to determine restricted content, wherein the threshold is based on characteristics of the sender user account or of the recipient user account, the characteristics including one or more of: age, gender, or location;
filtering portions of the first voice message that correspond to the one or more restricted portions of the text to obtain a filtered voice message;
selectively modifying the filtered voice message to obtain a modified voice message; and
providing the modified voice message to a device associated with the recipient user account.
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