CPC A63F 13/5258 (2014.09) [A63F 13/2145 (2014.09); A63F 13/42 (2014.09); A63F 13/525 (2014.09); A63F 13/5252 (2014.09); A63F 13/5255 (2014.09); A63F 13/837 (2014.09); A63F 13/86 (2014.09)] | 20 Claims |
1. A method, comprising:
providing a virtual gaming environment on a touch screen display device, the touch screen display device receiving touch-based user input comprising any of a swipe, tap or pinch on the touch screen display device to create a customized camera viewing experience of a gameplay event of interest involving a target, wherein the customized camera viewing experience comprises an entire event from discharging, traveling, and hitting of the target by a projectile;
during the traveling of the projectile, receiving the touch-based user input on the touch screen display device; and
providing a customized camera view of the gameplay event of interest based on the touch-based user input, wherein when the touch-based user input comprises a touch within an interactive graphical user interface displayed on the touch screen display device, the projectile slows its traversal speed towards the target.
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