US 11,734,991 B2
Gaming devices using subsymbol bonus feature
Bradley Berman, Minnetonka, MN (US); Jacob Lamb, Maple Grove, MN (US); and Anthony Rath, St. Louis Park, MN (US)
Filed by KING SHOW GAMES, INC., Minnetonka, MN (US)
Filed on Feb. 28, 2022, as Appl. No. 17/682,729.
Application 17/682,729 is a continuation of application No. 16/989,323, filed on Aug. 10, 2020, granted, now 11,263,861.
Application 16/989,323 is a continuation of application No. 15/911,687, filed on Mar. 5, 2018, granted, now 10,741,008, issued on Aug. 11, 2020.
Claims priority of provisional application 62/466,890, filed on Mar. 3, 2017.
Prior Publication US 2022/0180694 A1, Jun. 9, 2022
Int. Cl. G07F 17/32 (2006.01); G06F 3/04817 (2022.01); G06F 3/0354 (2013.01)
CPC G07F 17/3211 (2013.01) [G06F 3/04817 (2013.01); G07F 17/3244 (2013.01); G07F 17/3262 (2013.01); G07F 17/3293 (2013.01); G06F 3/03547 (2013.01); G07F 17/3209 (2013.01)] 7 Claims
OG exemplary drawing
 
1. A video poker machine comprising:
a physical gaming cabinet having one or more locks to restrict access to the inside of the gaming cabinet;
a display attached to the gaming cabinet, the display including a video screen having a poker game play grid;
a player interface attached to the gaming cabinet, the player interface including at least one button, the button configured to generate a signal in response to being activated;
a memory housed in the gaming cabinet, the memory configured to store a virtual deck of cards and a credit amount;
a wager input device housed in the gaming cabinet, the wager input device structured to receive physical items associated with currency values; and
a processor housed in the gaming cabinet, the processor operable to:
receive a signal from the wager input device indicating receipt of a physical item associated with a currency value;
increase the credit amount stored in the memory based on the currency value associated with the received physical item;
receive a primary game initiation signal from the player interface including a wager amount, the wager amount deducted from the credit amount stored in the memory;
determine a card in the virtual deck of cards to associate with a bonus subsymbol;
randomly deal an initial poker hand from the virtual deck of cards to the poker game play grid on the display;
determine if any of the cards dealt to the initial poker hand are associated with the bonus subsymbol;
initiate a secondary bonus event when one of the cards dealt to the initial poker hand is associated with the bonus subsymbol and remove the bonus subsymbol from the previously associated card;
receive signals from the player interface indicating cards to be held in the initial poker hand;
replace any cards not held in the initial poker hand with randomly drawn cards from the virtual deck of cards to form a final poker hand, the final poker hand displayed on the display,
determine if any of the cards in the final poker hand are associated with the bonus subsymbol, and
initiate a secondary bonus event when one of the cards in the final poker hand is associated with the bonus subsymbol;
determine awards associated with the final poker hand based off of a predefined paytable;
modify any determined awards associated with the final poker hand with an outcome of the secondary bonus event; and
increase the credit amount stored in the memory by any determined awards as modified by the outcome of the secondary bonus event.