CPC G07F 17/3211 (2013.01) [G06F 3/04817 (2013.01); G07F 17/3244 (2013.01); G07F 17/3262 (2013.01); G07F 17/3293 (2013.01); G06F 3/03547 (2013.01); G07F 17/3209 (2013.01)] | 7 Claims |
1. A video poker machine comprising:
a physical gaming cabinet having one or more locks to restrict access to the inside of the gaming cabinet;
a display attached to the gaming cabinet, the display including a video screen having a poker game play grid;
a player interface attached to the gaming cabinet, the player interface including at least one button, the button configured to generate a signal in response to being activated;
a memory housed in the gaming cabinet, the memory configured to store a virtual deck of cards and a credit amount;
a wager input device housed in the gaming cabinet, the wager input device structured to receive physical items associated with currency values; and
a processor housed in the gaming cabinet, the processor operable to:
receive a signal from the wager input device indicating receipt of a physical item associated with a currency value;
increase the credit amount stored in the memory based on the currency value associated with the received physical item;
receive a primary game initiation signal from the player interface including a wager amount, the wager amount deducted from the credit amount stored in the memory;
determine a card in the virtual deck of cards to associate with a bonus subsymbol;
randomly deal an initial poker hand from the virtual deck of cards to the poker game play grid on the display;
determine if any of the cards dealt to the initial poker hand are associated with the bonus subsymbol;
initiate a secondary bonus event when one of the cards dealt to the initial poker hand is associated with the bonus subsymbol and remove the bonus subsymbol from the previously associated card;
receive signals from the player interface indicating cards to be held in the initial poker hand;
replace any cards not held in the initial poker hand with randomly drawn cards from the virtual deck of cards to form a final poker hand, the final poker hand displayed on the display,
determine if any of the cards in the final poker hand are associated with the bonus subsymbol, and
initiate a secondary bonus event when one of the cards in the final poker hand is associated with the bonus subsymbol;
determine awards associated with the final poker hand based off of a predefined paytable;
modify any determined awards associated with the final poker hand with an outcome of the secondary bonus event; and
increase the credit amount stored in the memory by any determined awards as modified by the outcome of the secondary bonus event.
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