US 11,724,187 B2
Ghost comparison mode
Celeste Bean, San Mateo, CA (US); Kristine Young, San Mateo, CA (US); and Olga Rudi, San Mateo, CA (US)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Sep. 23, 2021, as Appl. No. 17/483,524.
Prior Publication US 2023/0092943 A1, Mar. 23, 2023
Int. Cl. A63F 13/497 (2014.01); A63F 13/537 (2014.01)
CPC A63F 13/497 (2014.09) [A63F 13/537 (2014.09)] 15 Claims
OG exemplary drawing
 
1. A method. for providing visual comparisons to previous gameplay, the method comprising:
storing a plurality of datasets each including video of gameplay from different gameplay sessions of an interactive content title and a set of synch points within each different gameplay session;
receiving an input over a communication network from a client device of a player associated with a current gameplay session, the received input corresponding to one of the stored datasets associated with an indicated one of the gameplay sessions of the interactive content title;
generating an overlay for a display of the current gameplay session, wherein the overlay includes a ghost projection based on the video from the dataset of the indicated gameplay session; and
superimposing the ghost projection over the display of a virtual environment of the current gameplay session, Wherein the ghost projection is synchronized to the display based on matching one of the synch points from the dataset of the indicated gameplay session to corresponding gameplay data of the current gameplay session.