US 11,722,629 B2
Spectator view into a live event held in a real-world venue
Bhaswar Sarkar, San Mateo, CA (US)
Assigned to Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Dec. 20, 2021, as Appl. No. 17/556,872.
Application 17/556,872 is a continuation of application No. 16/460,946, filed on Jul. 2, 2019, granted, now 11,206,339.
Application 16/460,946 is a continuation of application No. 15/727,137, filed on Oct. 6, 2017, granted, now 10,341,537, issued on Jul. 2, 2019.
Claims priority of provisional application 62/566,203, filed on Sep. 29, 2017.
Prior Publication US 2022/0191348 A1, Jun. 16, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. H04N 5/222 (2006.01); H04N 21/81 (2011.01); H04N 21/2187 (2011.01); H04N 21/472 (2011.01); H04N 21/218 (2011.01); H04N 13/383 (2018.01); H04N 13/279 (2018.01); A63F 13/65 (2014.01); A63F 13/335 (2014.01); H04N 13/344 (2018.01); A63F 13/86 (2014.01); A63F 13/27 (2014.01); H04N 13/282 (2018.01); H04N 5/272 (2006.01); H04N 21/23 (2011.01); H04N 21/47 (2011.01); H04N 13/117 (2018.01)
CPC H04N 5/2224 (2013.01) [A63F 13/27 (2014.09); A63F 13/335 (2014.09); A63F 13/65 (2014.09); A63F 13/86 (2014.09); H04N 5/272 (2013.01); H04N 13/279 (2018.05); H04N 13/282 (2018.05); H04N 13/344 (2018.05); H04N 13/383 (2018.05); H04N 21/2187 (2013.01); H04N 21/21805 (2013.01); H04N 21/23 (2013.01); H04N 21/47 (2013.01); H04N 21/472 (2013.01); H04N 21/816 (2013.01); H04N 13/117 (2018.05)] 17 Claims
OG exemplary drawing
 
1. A method, comprising:
generating a 3D view of a live event held in a real-world venue for a first remote user, wherein the 3D view is generated from one or more views of the live event captured by one or more video cameras;
augmenting the 3D view with a virtual representation of a second remote user, the virtual representation being presented at a location in the real-world venue; and
streaming over a network the 3D view that is augmented with the virtual representation of the second remote user to a client device of the first remote user that is remotely viewing the live event,
wherein the 3D view is generated for a point-of-view corresponding to an anchor point in the real-world venue,
wherein the one or more video cameras are positioned at one or more locations other than the anchor point.