US 11,721,173 B2
Gaming machine having a jackpot resulting from player selection of a plurality of selectable icons
Dinh Toan Tran, Wetherill Park (AU); Oliver Crispino, Rosemeadow (AU); Upinder Dhaliwal, Schofields (AU); and Nicholas O'Sullivan, Beacon Hill (AU)
Assigned to Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed by Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed on Feb. 26, 2021, as Appl. No. 17/187,403.
Application 17/187,403 is a continuation of application No. 16/144,669, filed on Sep. 27, 2018, granted, now 10,957,160.
Claims priority of application No. 2017903936 (AU), filed on Sep. 28, 2017.
Prior Publication US 2021/0183207 A1, Jun. 17, 2021
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3267 (2013.01) [G07F 17/323 (2013.01); G07F 17/3213 (2013.01); G07F 17/3258 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An electronic gaming machine comprising:
a display device;
an interface device;
a plurality of independently controllable edge lighting sections coupled to at least one outer edge of the electronic gaming machine;
a memory device storing a required number of trigger conditions; and
a game controller comprising a processor configured to execute instructions stored in the memory device, which, when executed, cause the game controller to:
determine, based upon a plurality of results, a number of trigger conditions that are met;
for each of the number of trigger conditions that are met, cause a corresponding section of the plurality of edge lighting sections coupled to the at least one outer edge of the electronic gaming machine to light up;
determine when the number of the trigger conditions that are met reaches a required number of trigger conditions;
in response to determining the number of trigger conditions that are met reaches the required number of trigger conditions, control the display device to display an electronic game;
determine that at least a predefined number of prize symbols corresponding to a prize of a plurality of prizes are displayed on the display device during the electronic game, wherein each prize is associated in the memory device with an edge lighting configuration; and
in response to determining that the predefined number of prize symbols are displayed, cause the plurality of edge lighting sections coupled to the at least one outer edge of the electronic gaming machine to display the edge lighting configuration associated with the prize.