US 11,720,165 B2
Multi-party location-based VR shared space usage optimization
Michael Chen, Philadelphia, PA (US)
Assigned to Comcast Cable Communications, LLC, Philadelphia, PA (US)
Filed by Comcast Cable Communications, LLC, Philadelphia, PA (US)
Filed on Mar. 25, 2021, as Appl. No. 17/212,017.
Prior Publication US 2022/0308654 A1, Sep. 29, 2022
Int. Cl. G09G 5/00 (2006.01); G06F 3/01 (2006.01); G06T 7/73 (2017.01); A63F 13/847 (2014.01); A63F 13/21 (2014.01); A63F 13/40 (2014.01)
CPC G06F 3/011 (2013.01) [A63F 13/21 (2014.09); A63F 13/40 (2014.09); A63F 13/847 (2014.09); G06T 7/73 (2017.01); A63F 2300/8082 (2013.01)] 29 Claims
OG exemplary drawing
 
1. A method comprising:
receiving information indicating a plurality of extended reality (XR) devices associated with a group XR experience;
determining, based on a physical layout of an environment associated with each of the plurality of XR devices, an available virtual play area associated with each of the plurality of XR devices;
determining, based on the available virtual play area associated with each of the plurality of XR devices, a combined virtual play area for the group XR experience, wherein at least a portion of the combined virtual play area is accessible via a subset of the plurality of XR devices; and
causing, based on the combined virtual play area, the XR devices to provide the group XR experience.