US 11,719,931 B2
Augmented reality gaming using virtual eyewear beams
Ilteris Canberk, Marina Del Rey, CA (US); and Jacob Knipfing, Los Angeles, CA (US)
Assigned to Snap Inc., Santa Monica, CA (US)
Filed by Snap Inc., Santa Monica, CA (US)
Filed on Jul. 29, 2022, as Appl. No. 17/876,818.
Application 17/876,818 is a continuation of application No. 17/037,011, filed on Sep. 29, 2020, granted, now 11,442,268, issued on Sep. 13, 2022.
Prior Publication US 2022/0365344 A1, Nov. 17, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G02B 27/00 (2006.01); G06F 3/01 (2006.01); G02B 27/01 (2006.01)
CPC G02B 27/0093 (2013.01) [G02B 27/0172 (2013.01); G06F 3/013 (2013.01); G02B 2027/0138 (2013.01); G02B 2027/0178 (2013.01); G02B 2027/0187 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An eyewear device comprising:
a position detection system;
a camera system;
a display system;
an eye tracking system;
the eyewear device further comprising a processor and a memory; and
programming in the memory, wherein execution of the programming by the processor configures the eyewear device to perform functions, including functions to:
register, with the position detection system, a first target position of a first target in a physical environment and an eyewear device position of the eyewear device;
capture at least one image of the first target with the camera system of the eyewear device;
identify at least one portion of the first target in the at least one image;
monitor at least one user position;
calculate at least one virtual beam extending from the at least one user position;
present at least one virtual image on the display system of the eyewear device reflecting the direction of the at least one virtual beam; and
determine whether the at least one virtual beam intersects at least one portion of the first target within the at least one virtual image on the display system of the eyewear device and displaying on the display system an indication that the at least one virtual beam intersects the at least one portion of the first target within the virtual image.