US 11,717,756 B2
Content, orchestration, management and programming system
David Lee, Norwalk, CA (US)
Assigned to Sony Group Corporation, Tokyo (JP); and Sony Corporation of America, New York, NY (US)
Filed by Sony Group Corporation, Tokyo (JP); and Sony Corporation of America, New York, NY (US)
Filed on Sep. 8, 2021, as Appl. No. 17/469,725.
Claims priority of provisional application 63/077,414, filed on Sep. 11, 2020.
Prior Publication US 2022/0080319 A1, Mar. 17, 2022
Int. Cl. A63F 13/65 (2014.01); A63F 13/52 (2014.01); A63F 13/352 (2014.01)
CPC A63F 13/65 (2014.09) [A63F 13/352 (2014.09); A63F 13/52 (2014.09); A63F 2300/6018 (2013.01); A63F 2300/8047 (2013.01)] 18 Claims
OG exemplary drawing
 
1. A method for procedurally generating live experiences for a virtualized music-themed world, the method comprising:
providing a headless content management system supporting management of back end;
coupling a virtual world client to the back end of the content management system using an interface that provides a content packaging framework to enable customized event scheduling and destination management; and
procedurally generating a plurality of content elements in a real-time game engine for live experiences in the virtualized music-themed world.