US 11,717,755 B2
Content generation system and method
Fabio Cappello, London (GB); Maria Chiara Monti, London (GB); Matthew Sanders, Hertfordshire (GB); Timothy Bradley, London (GB); Oliver Hume, London (GB); and Jason Craig Millson, London (GB)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Aug. 23, 2021, as Appl. No. 17/408,684.
Claims priority of application No. 2013531 (GB), filed on Aug. 28, 2020.
Prior Publication US 2022/0062770 A1, Mar. 3, 2022
Int. Cl. A63F 13/63 (2014.01); A63F 13/215 (2014.01); A63F 13/86 (2014.01); A63F 13/213 (2014.01); A63F 13/5372 (2014.01); A63F 13/5378 (2014.01); A63F 13/537 (2014.01); A63F 13/87 (2014.01); A63F 13/424 (2014.01); G06F 40/20 (2020.01)
CPC A63F 13/63 (2014.09) [A63F 13/213 (2014.09); A63F 13/215 (2014.09); A63F 13/424 (2014.09); A63F 13/537 (2014.09); A63F 13/5372 (2014.09); A63F 13/5378 (2014.09); A63F 13/86 (2014.09); A63F 13/87 (2014.09); G06F 40/20 (2020.01)] 11 Claims
OG exemplary drawing
 
1. A content generation system, the system comprising:
an input obtaining unit operable to obtain one or more samples of input text and/or audio relating to a first content;
an input analysis unit operable to generate n-grams representing one or more elements of the obtained inputs;
a representation generating unit operable to generate a visual representation of one or more of the generated n-grams, the visual representation comprising one or more two-dimensional objects and/or three-dimensional objects; and
a display generation unit operable to generate second content comprising one or more of the two-dimensional objects and/or the three-dimensional objects of the visual representation in association with the first content, wherein:
the first content relates to a video game,
the one or more samples are obtained from one or more players and/or spectators of the video game, and
the two-dimensional objects and/or the three-dimensional objects of the visual representation are configured to interact with one another so as to modify one or more properties associated with such objects, wherein an interaction between the objects comprises a collision of the objects.