CPC G07F 17/3267 (2013.01) [G07F 17/3213 (2013.01); G07F 17/3258 (2013.01); G07F 17/3262 (2013.01)] | 20 Claims |
1. A gaming machine comprising:
at least one display; and
an electronic controller coupled to the at least one display, the electronic controller being configured to display a game on the at least one display including one or more configurations of game symbols, one or more of the configurations of game symbols being associated with a winning game outcome, the winning game outcome being associated with a value award payable to a player; and
a value transfer mechanism for receiving value from the player to play the game;
the electronic controller being further configured to:
randomly determine whether to display one or more bonus symbols during the game, each bonus symbol being associated with a bonus value award;
display the one or more bonus symbols in the one or more configurations of game symbols on the at least one display;
display a collection on the at least one display, the collection comprising a fixed number of collection positions to receive the one or more of the bonus symbols; and
add the one or more bonus symbols to the collection from the one or more configurations of game symbols,
wherein as the one or more bonus symbols are added to the collection, a total number of bonus symbols in the collection and to be added to the collection exceeds the fixed number of collection positions, and
wherein one or more bonus symbols are transferred from the collection when the total number of bonus symbols exceeds the fixed number of collection positions, each transferred bonus symbol moving to a win meter that increments by an amount of the bonus value award associated with the transferred bonus symbol.
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