US 11,710,371 B2
System and method for cashless exchange at table games
Christopher Cleveland, Las Vegas, NV (US); and Angelo Palmisano, Henderson, NV (US)
Assigned to Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed by ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED, North Ryde (AU)
Filed on Jun. 18, 2021, as Appl. No. 17/352,049.
Application 17/352,049 is a continuation of application No. 16/586,168, filed on Sep. 27, 2019, granted, now 11,094,161.
Claims priority of provisional application 62/900,004, filed on Sep. 13, 2019.
Claims priority of provisional application 62/900,274, filed on Sep. 13, 2019.
Claims priority of provisional application 62/741,768, filed on Oct. 5, 2018.
Claims priority of provisional application 62/741,641, filed on Oct. 5, 2018.
Claims priority of provisional application 62/741,626, filed on Oct. 5, 2018.
Prior Publication US 2021/0312754 A1, Oct. 7, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); G06Q 20/32 (2012.01); G06Q 20/36 (2012.01); G06Q 20/40 (2012.01); G06Q 30/0207 (2023.01); G06Q 30/0226 (2023.01); G06Q 50/34 (2012.01); A63F 1/00 (2006.01); G07F 17/34 (2006.01)
CPC G07F 17/322 (2013.01) [G06Q 20/3276 (2013.01); G06Q 20/3278 (2013.01); G06Q 20/3672 (2013.01); G06Q 20/405 (2013.01); G06Q 30/0212 (2013.01); G06Q 30/0215 (2013.01); G06Q 30/0226 (2013.01); G06Q 50/34 (2013.01); G07F 17/3209 (2013.01); G07F 17/3211 (2013.01); G07F 17/3223 (2013.01); G07F 17/3225 (2013.01); G07F 17/3227 (2013.01); G07F 17/3232 (2013.01); G07F 17/3255 (2013.01); G07F 17/3267 (2013.01); G07F 17/3276 (2013.01); G07F 17/3288 (2013.01); A63F 2001/003 (2013.01); G07F 17/3213 (2013.01); G07F 17/3239 (2013.01); G07F 17/34 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A system comprising:
a smart table for providing a wagering game to one or more players, the smart table defining a plurality of player positions, the smart table including a table management device operable by a dealer and a plurality of wireless sensors, each wireless sensor associated with a respective player position of the plurality of player positions, each wireless sensor configured to detect a mobile computing device of a player;
a memory device; and
at least one processor configured to execute instructions stored in the memory device, which when executed, cause the processor to at least:
determine, using a wireless sensor of the plurality of wireless sensors, that the mobile computing device is located proximate a wireless sensor of the plurality of wireless sensors;
control the wireless sensor to establish a wireless connection between the wireless sensor and the mobile computing device;
receive, from the mobile computing device, via the wireless connection, a player identifier;
determine the respective player position associated with the wireless sensor; and
in response to determining the respective player position and based on the player identifier, associate the player with the respective player position within a table management database.