CPC A63F 13/65 (2014.09) [A63F 13/212 (2014.09); A63F 13/56 (2014.09); A63F 13/69 (2014.09); A63F 2300/1012 (2013.01); A63F 2300/69 (2013.01)] | 20 Claims |
1. A method for integrating biometric data into gameplay of interactive content titles, the method comprising:
storing health gamification rules in memory, wherein the health gamification rules specify different actions associated with one or more corresponding biometric data targets;
generating a display of one or more game options for implementing health gamification rules corresponding to use of biometric data as one or more inputs for gameplay, wherein each game option initiates a different set of one or more health gamification rules;
launching an interactive content title based on a selection of one of the game options that corresponds to a selected game activity associated with the interactive content title;
receiving real-time biometric data regarding a user, the real-time biometric data captured by one or more sensor devices, wherein the real-time biometric data includes sensor measurements of the biometric data as captured by the sensor devices in real-time during the selected game activity;
identifying an action associated with the corresponding biometric data matching the real-time biometric data received in real-time in accordance with the health gamification rules associated with the selected game option; and
updating a user profile of the user based on the identified action.
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