CPC H04N 21/8358 (2013.01) [A63F 13/245 (2014.09); G06F 16/68 (2019.01); G06F 16/78 (2019.01); G06F 18/214 (2023.01); G06N 3/08 (2013.01); G06V 10/776 (2022.01); H04N 21/242 (2013.01)] | 19 Claims |
1. A method for providing synchronized input feedback:
a) receiving an input event;
b) encoding the input event in an output stream wherein the encoding of the input event is synchronized to a specific event occurring within a videogame, wherein the input event corresponds to user operation of a controller, wherein the output stream includes an audio stream and wherein a different length of the input event is encoded by a different length of a tone in the audio stream and a different type of the input event is encoded by a different frequency tone in the audio stream;
c) coupling the output stream to one or more neural networks, wherein the encoded input event in the output stream is Imperceptible to the user when reproduced through an output device.
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