US 11,704,974 B2
Gaming machine and method with hold and spin symbol propagation
Sahil Malik, New Delhi (IN); and Shivangi Handa, New Delhi (IN)
Assigned to ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED, North Ryde (AU)
Filed by Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed on Jun. 25, 2021, as Appl. No. 17/359,002.
Application 17/359,002 is a continuation of application No. 16/586,240, filed on Sep. 27, 2019, granted, now 11,055,965.
Prior Publication US 2021/0327218 A1, Oct. 21, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); G07F 17/34 (2006.01)
CPC G07F 17/3267 (2013.01) [G07F 17/3209 (2013.01); G07F 17/3213 (2013.01); G07F 17/3225 (2013.01); G07F 17/3258 (2013.01); G07F 17/34 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A gaming machine, comprising:
a player interface;
a display device;
a memory device;
a processor that executes instructions stored in the memory device, wherein execution of the instructions causes the processor to at least:
initiate a play of a game in response to input received from the player interface;
display a plurality of symbols at a plurality of display positions of the display device;
in response to determining that the plurality of symbols includes a first instance of a prize symbol with a first directional component, propagate the first instance of the prize symbol in a first direction indicated by the first directional component, wherein propagation of the first instance of the prize symbol displays one or more additional instances of the prize symbol at one or more first additional display positions in the first direction from the first instance of the prize symbol;
determine a prize value for each of the one or more additional instances of the prize symbol; and
present, via the display device, an award based, at least in part, on a prize value associated with the first instance of the prize symbol and the prize values associated with the one or more additional instances of the prize symbol.