CPC G06F 3/013 (2013.01) [G06F 1/3231 (2013.01); G06F 3/011 (2013.01); G06F 3/015 (2013.01); H04N 21/234345 (2013.01); Y02D 10/00 (2018.01)] | 25 Claims |
1. A method comprising:
detecting a saccade in an eye of a user viewing a computer simulated scene;
reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade; and
basing an amount of reduction of the computing resource at least in part on a temporal location of a frame within the duration of the saccade.
|