US 11,694,510 B2
Systems, methods and devices for monitoring game activities
Adrian Bulzacki, Mississauga (CA); and Vlad Cazan, Thornhill (CA)
Assigned to ARB LABS INC., Toronto (CA)
Filed by ARB LABS INC., Toronto (CA)
Filed on Jun. 11, 2021, as Appl. No. 17/345,747.
Application 17/345,747 is a continuation of application No. 16/282,768, filed on Feb. 22, 2019, granted, now 11,062,558.
Application 16/282,768 is a continuation of application No. 15/518,874, granted, now 10,242,527, issued on Mar. 26, 2019, previously published as PCT/CA2015/000539, filed on Oct. 16, 2015.
Claims priority of provisional application 62/168,395, filed on May 29, 2015.
Claims priority of provisional application 62/064,675, filed on Oct. 16, 2014.
Prior Publication US 2021/0375092 A1, Dec. 2, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3241 (2013.01) [G07F 17/32 (2013.01); G07F 17/3206 (2013.01); G07F 17/3225 (2013.01); G07F 17/3293 (2013.01); G07F 17/322 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A system for monitoring game activities at a plurality of gaming tables comprising:
one or more sensors configured to generate one or more photographic frames of hand count events, each one of the one or more photographic frames capturing one or more positions of body parts of a human dealer at a corresponding point in time during a performance of symbolic hand gestures; and a processor is configured to:
electronically monitor the one or more photographic data frames;
automatically determine whether the performance of the symbolic hand gestures has been initiated;
upon determining that the performance of the symbolic hand gestures has been initiated, generate a start hand gesture time stamp indicative when the performance of the symbolic hand gestures was initiated;
automatically extract position data associated with the one or more positions of the body parts of the human dealer from the one or more photographic data frames generated by the one or more sensors during the performance of the symbolic hand gestures;
transform the extracted position data into a quality score associated with the performance of the symbolic hand gestures;
automatically determine that the performance of the symbolic hand gestures has ceased;
upon determining that the performance of the symbolic hand gestures has ceased, generate an end hand gesture time stamp indicative when the performance of the symbolic hand gestures has ceased; and
transmit, to a game monitoring server as part of hand count event data, (i) the start hand gesture time stamp, (ii) the end hand gesture time stamp, and (iii) the quality score associated with the performance of the symbolic hand gestures.