US 11,694,505 B2
Secure predetermined game generation
Jeffrey Schertzer, Valrico, FL (US); Bruce Coffman, Mulberry, FL (US); Kenneth E. Irwin, Jr., Dawsonville, GA (US); and David Knechtges, Davenport, FL (US)
Assigned to IGT Global Solutions Corporation, Providence, RI (US)
Filed by IGT Global Solutions Corporation, Providence, RI (US)
Filed on Nov. 21, 2022, as Appl. No. 18/57,389.
Application 18/057,389 is a continuation of application No. 17/453,414, filed on Nov. 3, 2021, granted, now 11,514,750.
Claims priority of provisional application 63/192,371, filed on May 24, 2021.
Prior Publication US 2023/0130838 A1, Apr. 27, 2023
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3227 (2013.01) [G07F 17/3241 (2013.01)] 17 Claims
OG exemplary drawing
 
1. A method for generating predetermined game outcomes, the method comprising:
providing a two-dimensional database storing a plurality of different art indicia in a first dimension of the database and a plurality of different rotational positions of each of the plurality of different art indicia in a second dimension of the database;
using a Genesis Seed to:
select one of the plurality of different art indicia from the first dimension of the database, and
select one of the plurality of different rotational positions of the selected art indicium from the second dimension of the database; and
causing the selected rotational position of the selected art indicium to be saved in a non-volatile memory device.