CPC G07F 17/3227 (2013.01) [G07F 17/3241 (2013.01)] | 17 Claims |
1. A method for generating predetermined game outcomes, the method comprising:
providing a two-dimensional database storing a plurality of different art indicia in a first dimension of the database and a plurality of different rotational positions of each of the plurality of different art indicia in a second dimension of the database;
using a Genesis Seed to:
select one of the plurality of different art indicia from the first dimension of the database, and
select one of the plurality of different rotational positions of the selected art indicium from the second dimension of the database; and
causing the selected rotational position of the selected art indicium to be saved in a non-volatile memory device.
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