CPC A63F 13/213 (2014.09) [A63F 1/067 (2013.01); A63F 13/2145 (2014.09); A63F 13/235 (2014.09); A63F 1/02 (2013.01); A63F 9/20 (2013.01); A63F 13/80 (2014.09); A63F 2001/008 (2013.01); A63F 2001/0475 (2013.01); A63F 2009/205 (2013.01); A63F 2009/2435 (2013.01); A63F 2300/1031 (2013.01); A63F 2300/1075 (2013.01); A63F 2300/1087 (2013.01); A63F 2300/80 (2013.01)] | 33 Claims |
1. A gaming system, comprising:
a plurality of gaming cards, each of the gaming cards having a recognition code, wherein the recognition code is printed on an outer casing of each of the gaming card by using an invisible ink and the recognition code is invisible under a visible light; and
a processor, configured to:
generate a correspondence between the recognition codes of the gaming cards and a plurality of card faces;
obtain a recognition code image of the gaming card placed in a recognition area by an image capturing device capable of capturing the invisible ink;
recognize the recognition code image, and obtain a recognition result;
generate first game data according to the recognition result and the correspondence; and
generate a first game screen according to the first game data,
wherein each of the gaming cards is wirelessly coupled to the processor, wherein each of the gaming cards has a display panel, and the processor is configured to transmit the card faces to the gaming cards according to the correspondence,
wherein when the gaming card does not receive a corresponding card face, the display panel of the gaming card is a black screen.
|