US 11,683,662 B2
Location-based interactive storytelling
Manuel Braunschweiler, Zurich (CH); Steven Poulakos, Zurich (CH); Mattia Ryffel, Bern (CH); and Robert W. Sumner, Zurich (CH)
Assigned to Disney Enterprises, Inc., Burbank, CA (US)
Filed by Disney Enterprises, Inc., Burbank, CA (US)
Filed on Jun. 23, 2022, as Appl. No. 17/848,291.
Application 17/848,291 is a continuation of application No. 17/118,147, filed on Dec. 10, 2020, granted, now 11,445,332.
Claims priority of provisional application 62/983,418, filed on Feb. 28, 2020.
Prior Publication US 2022/0322045 A1, Oct. 6, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. H04W 4/029 (2018.01); H04W 4/021 (2018.01); H04N 21/8541 (2011.01); H04N 21/8545 (2011.01); H04W 4/02 (2018.01)
CPC H04W 4/029 (2018.02) [H04N 21/8541 (2013.01); H04N 21/8545 (2013.01); H04W 4/021 (2013.01); H04W 4/023 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A storytelling system comprising:
a plurality of location-based content (LBC) servers and a plurality of LBC effects databases for use in a real-world story venue;
a computing platform communicatively coupled to the plurality of LBC servers and the plurality of LBC effects databases, the computing platform having a hardware processor and a system memory storing a software code;
a user database accessible by the computing platform, the user database storing a user model associated with a user of a user device;
the hardware processor configured to execute the software code to:
select, using at least one of a known user preference or an inferred user preference included in the user model associated with the user device, a first LBC effect associated with an active story arc of a story template for distribution to a first one of the plurality of LBC effects databases;
distribute the first LBC effect associated with the active story arc to the first one of the plurality of LBC effects databases to be instantiated by one of the plurality of LBC servers at an LBC interaction zone;
predict, using the story template and the user model associated with the user of the user device, a next active story arc and a next destination LBC interaction zone for the user within the real-world story venue;
designate, based on proximity to the predicted next destination LBC interaction zone, a second one of the plurality of LBC effects databases for supporting the predicted next active story arc at the predicted next destination LBC interaction zone; and
distribute a second LBC effect associated with the predicted next active story arc to the second one of the plurality of LBC effects databases for supporting the predicted next active story arc prior to arrival of the user device at the predicted next destination LBC interaction zone.